A downloadable asset pack

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Important Notices: 

Pixel Engine For Unity currently uses a per seat license. (Please contact us if you wish to purchase licenses at a bulk discount rate)

This software is currently in its developmental stages. As such, each version released may introduce significant changes. Please exercise caution when upgrading, as these changes could be disruptive. We are actively working to enhance the user experience. 

๐ŸŽฎ Pixel Engine For Unity: Elevate Your Game Creations ๐ŸŽฎ

Welcome to our Pixel Engine For Unity, meticulously crafted for a wide range of 2D and 3D(coming soon) games. Powered by Unity Version 2022.3.9f1, this engine ensures smooth transitions to newer Unity versions. We've rigorously tested it up to 2023.1.3f1, although support beyond this is not guaranteed. But don't fret! Our dedicated community on Discord is always here to assist.

โš ๏ธ Known Issues & Bugs (v0.8.8) โš ๏ธ

  • Game time week value inconsistency.

๐ŸŒŸ Current Features as of (v0.8.8) ๐ŸŒŸ

Systems and Data Management

  • Dialogue System: Facilitates rich character interactions and story development.
  • Variable System: Dynamic data handling for gameplay mechanics.
  • Saving/Loading Data Persistence: Ensure seamless game progression by safely saving and loading game states. Including Auto Save Support!
  • Message System: Efficient communication between game components.
  • Achievement System: Reward players for accomplishing game milestones.

Development Tools

  • Sprite to Animation: Convert static sprites to lively animations easily.
  • State Management: Control gameplay states for smooth transitions.
  • Level Management: Organize and manage game levels effectively.
  • Audio Management: Implement and control game audio elements with precision.
  • Object Parsing: Easily convert data structures for various purposes.

Integrations and Support

  • Newtonsoft Json Integration: Simplified data serialization and deserialization.
  • Tilemap Support: Create intricate game worlds with tile-based graphics.
  • Cinemachine Integration: Achieve professional camera movements and effects.
  • Unity New Input System: Incorporate Unity's latest input methods for enhanced player control.

User Interface Enhancements

  • Main Menu: Intuitive navigation and game setup.
  • Popup Displays: Display important notifications and messages to players.
  • Transition Effects: Smooth scene transitions to enhance user experience.
  • Player Control UI: Streamlined controls for gameplay.
  • Tab UI: Organized interface for settings, inventory, and more.

Bonus Features

  • Item/Equipment System: Manage player items and equipment effectively.
  • Crafting System: Allow players to combine items and create new ones.
  • In-Game Debug Console: Troubleshoot and adjust game elements in real-time.
  • Patrol/Waypoint System: Control NPC movements and paths.
  • CheckPoint System: Save player progress at specific game points.
  • Spawning System: Efficiently introduce game elements into scenes.

Demonstration

  • Showcase Game - "Oceans Call": Experience the full potential of the engine through a comprehensive game demo.

๐Ÿ”œ Upcoming Features ๐Ÿ”œ

Character and Interaction Systems

  • Relationship/Marriage System: Build and nurture relationships, leading to potential partnerships.
  • Personality/Behavior System: Characters react based on distinct personalities and behaviors.
  • EXP/Leveling System: Progress character development through experience and leveling.
  • Health/Mana/Stats: Vital character attributes influencing gameplay.
  • Character Creation: Customize the appearance and traits of your in-game character.
  • Follow System: Command NPCs to follow or interact in specific ways.
  • NPC Followers/Companions: Engage with computer-controlled allies or partners.

Game Mechanics and Systems

  • Upgrade/Additional Crafting System: Expand on crafting possibilities and improvements.
  • Routine System: NPCs and characters adhere to daily routines.
  • Resource Gathering: Engage in mining, woodcutting, and more to collect resources.
  • Skills: Develop and utilize unique abilities.
  • Combat (hack and slash): Engage in dynamic combat scenarios.
  • Weather System: Experience dynamic weather patterns affecting gameplay.
  • Day/Night Cycle: Witness the passage of time with changing environments.
  • Dynamic Levels: Levels that adapt based on player actions or other factors.
  • Procedural Generated Dungeons and Levels: Unique and random level layouts for varied gameplay.

Economy and Inventory

  • Shop: Purchase items and equipment.
  • Currency: Engage in economic transactions using in-game currency.
  • Item Transfer System: Efficiently move items between characters or storage.
  • Loot System: Acquire items from challenges, either predetermined or random.
  • Equipment Menu: Manage and equip character gear.
  • Item/Inventory System: Store and manage collectible items.
  • Crafting System: Combine resources to create new items or tools.

Gameplay Enhancements

  • Cutscenes: Cinematic sequences to enhance storytelling.
  • Puzzles: Challenges that require thought and strategy to overcome.
  • Buffs and Debuffs: Temporary boosts or hindrances affecting character performance.
  • Map and Mini Map: Navigate the game world, with NPC locations indicated.
  • Switch/Puzzle System: Interact with game mechanics to solve challenges.
  • Rewards or Unlocks for Achievements: Earn rewards for game accomplishments.
  • Building/Placement: Construct and arrange structures or objects.

Development and Settings

  • Mobile Friendly Controls: Optimize game controls for mobile devices.
  • Debug Menu: Access tools for testing, like level navigation, value setting, and progression modification.
  • More Options: Customize gameplay with graphic settings, mobile-specific settings, and platform adjustments.

We're constantly innovating! Have a suggestion? We're all ears! Your feedback helps shape the future of this template.

๐Ÿ“œ Change Logs ๐Ÿ“œ

v0.8.8: Enhanced component menu, improved DialogueManagerObject interactions, and introduced a pause menu save option. Refined ObjectIdentity for unique game object distinction, amplified code documentation, and revamped data persistence for scalability. Overhauled prefab configurations for new ObjectIdentity and updated audio handling via ScriptableObject. Streamlined codebase consistency and removed redundant components like PlayerPrefsPlus and LevelID from interfaces.

v0.8.7: Inventory and Crafting System framework (UI in development)

v0.8.6: Debug console enhancements and fixes.

v0.8.5: New menu options, game enhancements, dialogue system revamp.

v0.8.1: Organizational changes and WebGL build settings improvements.

v0.8.0: Sample game inclusion, object control, and UI handling refinement.

v0.7.0: Namespace updates, new features, and bug fixes.

๐Ÿš€ Quick Start Guide ๐Ÿš€

  1. Ensure Unity Version 2022.3 or newer and a zip tool (like 7zip/Winrar).
  2. Download & extract the .7z file.
  3. Optionally, rename the project folder for a personalized touch.
  4. For the tech-savvy, modify the .sln file for an advanced setup.
  5. Launch Unity hub, pick the project, and dive straight in!

For a hands-on experience, delve into the scenes and prefabs in the _Game Folder_. Comprehensive instructions are en route. Meanwhile, our Discord community is thrilled to assist!

Purchase

Buy Now$49.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $49.99 USD. You will get access to the following files:

Unity-Pixel-Engine-v0.8.8.zip 18 MB

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