Day 1 – Wild At Heart Takes Root!


Dev Blog: Day 1 – Wild At Heart Takes Root!

Welcome to the Wilderness

Buckle up, adventurers! Today marks the thrilling launch of our journey into the GoedWare #11 Game Jam. And guess what? The theme is “Isolation” – a perfect fit for our upcoming adventure, “Wild At Heart.” 🌱

A Hunted Creature’s Journey

In “Wild At Heart,” you’ll embody a magical creature on the run. Isolation isn’t just a theme; it’s a core mechanic. Each step weakens you, forcing you to strategize and adapt as you navigate treacherous terrain, outsmart deadly traps, and battle relentless foes. Your goal? Rescue your captured companion while a dark secret lurks in the shadows.

Day 1 Progress: Building the Core

We’re diving headfirst into development, aiming for a playable demo soon! Here’s what we’re focused on:

  • Projectiles & Controls: Mastering movement and combat for our magical creature. 💫
  • Level Transitions: Building the framework for exploring the world.🗺️
  • The Game Loop: Laying the foundation for the core gameplay experience. 🔁

What’s Next?

The wilderness is calling! Stay tuned for sneak peeks of the landscapes, the creatures that might cross our path, and the unique isolation-themed mechanics taking shape.

Join the Journey

We’d love for you to be part of this! Let us know what you’re excited to see in “Wild At Heart.”

#GoedWareGameJam #WildAtHeart #IndieGameDev #PixelArt

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