Day 7 – The Wilderness Gets Even Wilder


Dev Blog: Day 7 – The Wilderness Gets Even Wilder!

The Enemy Takes Shape

Those placeholder enemies beware! We've got real contenders entering the arena. We're building out a collection of creatures that will test your reflexes, your strategies, and maybe even your sanity...😈

A Dangerous Yet Beautiful World

Our first level is getting a makeover! It's not just about looking good; it's about guiding gameplay, leading you towards danger and hidden escape routes. And hey, level 2 is already in the early design stages... 👀

Combat Evolves

Enemies that interact with the player in meaningful (and terrifying) ways – that's what we're after! We're tweaking, honing, and reworking until every encounter feels like a desperate struggle for survival. 💪

The Nightly Build Approaches…

Get ready, adventurers! On May 4th, we'll be unleashing a new build packed with these changes (and more!). Consider this your final warning before the wilderness really shows its teeth. 💥

What's Next?

Unique enemy behaviors, environmental hazards that play off our isolation theme, and a dash of spooky ambiance to make your skin crawl. "Wild at Heart" is about to get a whole lot more challenging... and a whole lot more fun.

Join the Journey

Think you have what it takes to survive our updated build? 😉 Let us know what you're bracing yourself for!

#GoedWareGameJam #WildAtHeart #IndieGameDev #PixelArt

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